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   June 08, 2009: Shining in the Darkness
 
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You know, it's really stupid that a lot of guilds killed this shit by Mage-pulling Phase 1 and setting yourself up perfectly for the rest of the fight. Life goes on and our motley crew dispatches another encounter. Time of death was 1:05 AM CST on June 8th, 2009. So, does anybody else remember...



That game was fucking awesome. A sleeper hit first-person RPG for the Sega Genesis and an instant classic that was nut-poundingly difficult, but satisfying as hell. I even remember getting grid paper and drawing the maps because there were no dungeon maps, and once you entered the maze of a dungeon that this game is comprised of you have to walk all the fucking way back out if you want to save EVERY, SINGLE, TIME. Just look at how amazing this is:



WHOA DUDE!



HOLY FUCK, MAPS!!



RADICAL!

 

 

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